Project release: The Cache at Union Creek
Feb. 2nd, 2007 12:27 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Another project of mine went live today:
Playground: The Cache at Union Creek. This was a pilot .NET project for us, and I was the lead interface developer on the project (actually, I was the only iDev on the project, so I'm claiming lead by default). The design and Flash work were done by Matt, and I stitched it all together using standards-compliant XHTML, CSS, and JavaScript. There is not a table on the entire site, not even on the Get In On The Secret page. It's not a particularly big project, but because it was a pilot project it took some extra time and effort. Matt definitely bore the brunt of the content and programming with the requirements for the Flash modules, and there's still more to come for later versions of the project.
Next up: National CineMedia. I already have a fantastic design in my hands and I'm doing it all in CSS-based layout. I'm going to try using sIFR to keep things pretty and accessible, so that'll be a fun challenge. This is also a .NET project, with much heavier backend programming (we're on Version 7 of the backend wireframes already). Projected launch is mid-March.
Playground: The Cache at Union Creek. This was a pilot .NET project for us, and I was the lead interface developer on the project (actually, I was the only iDev on the project, so I'm claiming lead by default). The design and Flash work were done by Matt, and I stitched it all together using standards-compliant XHTML, CSS, and JavaScript. There is not a table on the entire site, not even on the Get In On The Secret page. It's not a particularly big project, but because it was a pilot project it took some extra time and effort. Matt definitely bore the brunt of the content and programming with the requirements for the Flash modules, and there's still more to come for later versions of the project.
Next up: National CineMedia. I already have a fantastic design in my hands and I'm doing it all in CSS-based layout. I'm going to try using sIFR to keep things pretty and accessible, so that'll be a fun challenge. This is also a .NET project, with much heavier backend programming (we're on Version 7 of the backend wireframes already). Projected launch is mid-March.